Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.97
36%
Ball possession
64%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
5
Total shots
13
1
Shots on goal
9
3
Shots off goal
1
4
Shots inside the Box
7
1
Shots outside the Box
6
0.16
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.25
1
Blocked shots
3
0
Hit the woodwork
2
13
Touches in the opposition Box
16
2
Offsides
3
22
Free kicks
12
1
Corner kicks
1
19
Throw ins
15
12
Fouls
22
1
Errors leading to goal
0
2
Yellow cards
2
1
Red cards
0
43
Duels won
31
8/15 (53%)
Tackles
9/11 (82%)
9
Clearances
11
10
Interceptions
7
108/159 (68%)
Passes
233/296 (79%)
18/47 (38%)
Long Passes
19/46 (41%)
33/61 (54%)
Passes in final third
21/47 (45%)
0.64
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.63
1/9 (11%)
Crosses
0/5 (0%)
7
Goalkeeper saves
0
2.25
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.16
0.25
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.84
0.19
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.51
45%
Ball possession
55%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
2
Total shots
8
0
Shots on goal
5
1
Shots off goal
1
1
Shots inside the Box
4
1
Shots outside the Box
4
0
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.95
1
Blocked shots
2
0
Hit the woodwork
2
10
Touches in the opposition Box
11
1
Offsides
1
15
Free kicks
10
1
Corner kicks
1
12
Throw ins
11
10
Fouls
15
2
Yellow cards
1
1
Red cards
0
34
Duels won
23
8/15 (53%)
Tackles
7/9 (78%)
7
Clearances
8
5
Interceptions
7
84/119 (71%)
Passes
110/146 (75%)
17/33 (52%)
Long Passes
10/26 (38%)
29/47 (62%)
Passes in final third
8/23 (35%)
0.6
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.36
1/6 (17%)
Crosses
0/3 (0%)
4
Goalkeeper saves
0
0.95
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0
-0.05
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0
0.23
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.46
22%
Ball possession
78%
3
Total shots
5
1
Shots on goal
4
2
Shots off goal
0
3
Shots inside the Box
3
0
Shots outside the Box
2
0.16
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.3
0
Blocked shots
1
3
Touches in the opposition Box
5
1
Offsides
2
7
Free kicks
2
7
Throw ins
4
2
Fouls
7
1
Errors leading to goal
0
0
Yellow cards
1
9
Duels won
8
2
Clearances
3
5
Interceptions
0
24/40 (60%)
Passes
123/150 (82%)
1/14 (7%)
Long Passes
9/20 (45%)
4/14 (29%)
Passes in final third
13/24 (54%)
0.04
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.27
3
crossesAll
2
3
Goalkeeper saves
0
1.3
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.16
0.3
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
Play starts at as The player leads Brazil (Women) into the opening moments.
45’` — Goal scored0 — 1
Romero Michelle (Venezuela (Women)) smashes it in for Venezuela (Women), and roars with excitement.
[17:28:15]` — Players leave the pitch
Half-time! The referee stops play with Brazil (Women) and Venezuela (Women) level (or ahead) at 0:1. Players take a breather while coaches deliver final instructions.
49’` — Goal0 — 2
Higuera Enyerliannys (Venezuela (Women)) smashes it in for Venezuela (Women), and roars with excitement.
[18:05:25]` — The game has been started after the break
The footballer leads Venezuela (Women) out for the second half at with momentum in mind.
— Back of the net1 — 2
A brilliant goal by Venezuela (Women)’s The player Brazil (Women), lighting up the match at .
[19:18:59]` — Full-time
blows the final whistle at , ending the clash between Brazil (Women) and Venezuela (Women).
— Back of the net1 — 0
A brilliant goal by Venezuela (Women)’s The player Brazil (Women), lighting up the match at .
45’` — Goal scored0 — 1
Romero Michelle (Venezuela (Women)) smashes it in for Venezuela (Women), and roars with excitement.
49’` — Goal0 — 2
Higuera Enyerliannys (Venezuela (Women)) smashes it in for Venezuela (Women), and roars with excitement.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Brazil (Women) and Venezuela (Women) will play their match on 04 Mar 2026 at 16:30.All interesting information can be found in one place, like Brazil (Women) vs Venezuela (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Brazil (Women) vs Venezuela (Women) score and info in recent games:
Brazil (Women) - Venezuela (Women) (04.03.2026 | 04 Mar 2026 | 04/03/2026) 1:2 International Friendly Games, Women
Brazil (Women) - Venezuela (Women) (13.07.2025 | 13 Jul 2025 | 13/07/2025) 2:0 Copa America, Women
Venezuela (Women) - Brazil (Women) (18.07.2022 | 18 Jul 2022 | 18/07/2022) 0:4 Copa America, Women
Brazil (Women) - Venezuela (Women) (28.11.2021 | 28 Nov 2021 | 28/11/2021) 4:1 International Friendly Games, Women
Last played matches of teams:
Brazil (Women)
Brazil (Women) - Canada (Women) (18.04.2026 | 18 Apr 2026 | 18/04/2026) 1:0 FIFA Series, Women
Brazil (Women) - Zambia (Women) (14.04.2026 | 14 Apr 2026 | 14/04/2026) 6:1 FIFA Series, Women
Brazil (Women) - South Korea (Women) (11.04.2026 | 11 Apr 2026 | 11/04/2026) 5:1 FIFA Series, Women
Mexico (Women) - Brazil (Women) (07.03.2026 | 07 Mar 2026 | 07/03/2026) 1:0 International Friendly Games, Women
Brazil (Women) - Venezuela (Women) (04.03.2026 | 04 Mar 2026 | 04/03/2026) 1:2 International Friendly Games, Women
Venezuela (Women)
Venezuela (Women) - Bolivia (Women) (18.04.2026 | 18 Apr 2026 | 18/04/2026) 8:0 CONMEBOL Nations League, Women
Venezuela (Women) - Argentina (Women) (14.04.2026 | 14 Apr 2026 | 14/04/2026) Estadio Metropolitano de Futbol de Lara 1:2 CONMEBOL Nations League, Women
Colombia (Women) - Venezuela (Women) (10.04.2026 | 10 Apr 2026 | 10/04/2026) Olimpico Pascual Guerrero 2:1 CONMEBOL Nations League, Women
Brazil (Women) - Venezuela (Women) (04.03.2026 | 04 Mar 2026 | 04/03/2026) 1:2 International Friendly Games, Women
Venezuela (Women) - Peru (Women) (02.12.2025 | 02 Dec 2025 | 02/12/2025) 6:0 CONMEBOL Nations League, Women
Brazil (Women) v Venezuela (Women) score today, 04.03.2026, and full match statistics will be available on fscore.ug on any device without registration.