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Tukums 2000 - Super Nova 22.03.2026

Round 3

Main events

1st Half 0 - 2
2nd Half 1 - 2

Statistics Tukums 2000 vs Super Nova

1.14 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.27
66% Ball possession 34%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 1
11 Total shots 12
5 Shots on goal 5
5 Shots off goal 5
6 Shots inside the Box 10
5 Shots outside the Box 2
0.82 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.02
1 Blocked shots 2
1 Hit the woodwork 1
0 Headed goals 1
16 Touches in the opposition Box 21
1 Offsides 4
14 Free kicks 17
8 Corner kicks 5
39 Throw ins 26
17 Fouls 14
3 Yellow cards 1
54 Duels won 63
12/17 (71%) Tackles 15/23 (65%)
30 Clearances 31
6 Interceptions 10
328/432 (76%) Passes 139/226 (62%)
29/72 (40%) Long Passes 20/66 (30%)
65/108 (60%) Passes in final third 60/103 (58%)
0.53 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 1.46
6/33 (18%) Crosses 6/18 (33%)
4 Goalkeeper saves 4
1.02 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.82
-0.98 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.18

Head To Head

Wins
Draws
Wins
1
2
2
Goals
5
6
All matches

Standings

Team G W D L S C Pt
1. Rigas Futbola Skola
16 14 1 1 38 11 43
2. Riga FC
16 12 3 1 50 17 39
3. Auda
16 11 1 4 32 20 34
4. Liepaja
16 6 4 6 21 23 22
5. Super Nova
16 6 2 8 18 23 20
6. BFC Daugavpils
16 5 3 8 19 24 18
7. Jelgava
16 3 6 7 12 30 15
8. Tukums 2000
16 2 7 7 29 30 13
9. Grobina
16 2 7 7 10 26 13
10. Ogre United
16 0 4 12 13 38 4
  Promotion to Champions League Qualification
  Promotion to Conference League Qualification
  Relegation Playoffs
  Relegation

Top Scorers

Tukums 2000 Tukums 2000
#
Goals
  • Oloko Ede J.
    12
  • Deruzinskis R.
    5
  • 23 Gastaldello L.
    4
  • 15 Kirss R.
    1
  • Stals M.
    1
  • 25 Samoilovs B.
    1
  • 6 Reingolcs R.
    1
Super Nova Super Nova
#
Goals
  • 3 Oss M.
    3
  • Glaudans A.
    2
  • 2 Lizunovs V.
    2
  • 30 Iida R.
    1
  • Pathe N.
    1
  • Diop I.
    1
  • Samate A.
    1
  • 15 Garcia F.
    1

Statistics from 2026 season of Virsliga

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Text commentary

Overall
TUK
SUN
[08:00:10]` The kick-off
Tukums 2000 and Super Nova begin their battle at , officiated by .
16’` The ball has crossed the goal line 0 — 1 image
Oss Marcis (Super Nova) scores for Tukums 2000, and erupts in celebration!
25’` Goal scored 0 — 2 image
Oss Marcis (Super Nova) scores for Tukums 2000, and erupts in celebration!
[08:46:14]` Match half-time
The referee signals for half-time at , pausing the match at 0:2. Tukums 2000 and Super Nova now regroup with their coaches before play resumes.
[09:01:31]` The game has been started after the break
The whistle blows, and Tukums 2000 resumes play at under ’s eye.
image 78’` Back of the net 1 — 2
Tukums 2000 takes the lead as Kirss Raivis (Tukums 2000) finds the net at , past ’s watch.
[09:51:05]` Fulltime
blows the final whistle at , ending the clash between Tukums 2000 and Super Nova.
image 78’` Back of the net 1 — 0
Tukums 2000 takes the lead as Kirss Raivis (Tukums 2000) finds the net at , past ’s watch.
16’` The ball has crossed the goal line 0 — 1 image
Oss Marcis (Super Nova) scores for Tukums 2000, and erupts in celebration!
25’` Goal scored 0 — 2 image
Oss Marcis (Super Nova) scores for Tukums 2000, and erupts in celebration!

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 6.9
G -
Ast -
MP 90
Grade 6.9
Minutes played 90
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 14/28(50%)
Yellow cards -
Red cards -
Gr 5.9
G -
Ast -
MP 90
Grade 5.9
Minutes played 90
Goals -
xG 1.06
Assists -
xA 0.09
Total shots 3
Passes 23/28(82%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 5.9
G -
Ast -
MP 90
Total shots 3
Shots on target -
xGOT -
Shots off target 3
Blocked shots -
Shots header 1
Shots inside the Box 3
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 5.9
G -
Ast -
MP 90
Touches in the opposition Box 7
Passes 23/28(82%)
Big chances created -
Big chances missed 2
Assists -
xA 0.09
Passes in final third 11/15(73%)
Touches 54
Passes long -
Crosses 1/6(17%)
Successful dribbles 2/4(50%)
Fouled 2
Offsides -
Gr 6.9
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 14/28(50%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 7/15(47%)
Touches 38
Passes long 10/24(42%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 5.9
G -
Ast -
MP 90
Duels 13
Aerial duels 1/2(50%)
Ground duels 6/11(55%)
Fouls 1
Tackles 2/2(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.9
GC 1
GS 4
GP -0.37
Goals prevented -0.37
Goalkeeper saves 4
xGOT faced 0.63
Goals Conceded 1
Punches -
Throws 1
Sweeper keeper actions 1
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Tukums 2000 and Super Nova will play their match on 22 Mar 2026 at 08:00.All interesting information can be found in one place, like Tukums 2000 vs Super Nova score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Tukums 2000 vs Super Nova score and info in recent games:
  • Super Nova - Tukums 2000 (11.05.2026 | 11 May 2026 | 11/05/2026) 1:1 Virsliga
  • Tukums 2000 - Super Nova (22.03.2026 | 22 Mar 2026 | 22/03/2026) 1:2 Virsliga
  • Tukums 2000 - Super Nova (28.09.2025 | 28 Sep 2025 | 28/09/2025) 2:1 Virsliga
  • Super Nova - Tukums 2000 (06.07.2025 | 06 Jul 2025 | 06/07/2025) 1:0 Virsliga
  • Super Nova - Tukums 2000 (16.05.2025 | 16 May 2025 | 16/05/2025) 1:1 Virsliga

Last played matches of teams:

Tukums 2000
  • Liepaja - Tukums 2000 (30.05.2026 | 30 May 2026 | 30/05/2026) 3:0 Virsliga
  • Rigas Futbola Skola - Tukums 2000 (25.05.2026 | 25 May 2026 | 25/05/2026) 3:1 Virsliga
  • Tukums 2000 - Riga FC (20.05.2026 | 20 May 2026 | 20/05/2026) 1:3 Virsliga
  • Grobina - Tukums 2000 (15.05.2026 | 15 May 2026 | 15/05/2026) 3:3 Virsliga
  • Super Nova - Tukums 2000 (11.05.2026 | 11 May 2026 | 11/05/2026) 1:1 Virsliga
Super Nova
  • Super Nova - Rigas Futbola Skola (29.05.2026 | 29 May 2026 | 29/05/2026) 1:2 Virsliga
  • Riga FC - Super Nova (24.05.2026 | 24 May 2026 | 24/05/2026) 3:0 Virsliga
  • Grobina - Super Nova (20.05.2026 | 20 May 2026 | 20/05/2026) 0:2 Virsliga
  • Super Nova - Ogre United (16.05.2026 | 16 May 2026 | 16/05/2026) 3:1 Virsliga
  • Super Nova - Tukums 2000 (11.05.2026 | 11 May 2026 | 11/05/2026) 1:1 Virsliga
Tukums 2000 v Super Nova score today, 22.03.2026, and full match statistics will be available on fscore.ug on any device without registration.