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Mamelodi Sundowns - Al Hilal Omdurman 23.01.2026

Round 3

Statistics Mamelodi Sundowns vs Al Hilal Omdurman

1.12 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 0.3
78% Ball possession 22%
4 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 0
13 Total shots 3
5 Shots on goal 2
6 Shots off goal 1
7 Shots inside the Box 2
6 Shots outside the Box 1
2.17 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 0.9
2 Blocked shots 0
16 Touches in the opposition Box 7
1 Offsides 4
15 Free kicks 6
8 Corner kicks 1
30 Throw ins 19
6 Fouls 15
2 Yellow cards 5
0 Red cards 1
39 Duels won 28
9/11 (82%) Tackles 10/11 (91%)
15 Clearances 34
3 Interceptions 12
533/593 (90%) Passes 107/161 (66%)
34/51 (67%) Long Passes 17/43 (40%)
104/147 (71%) Passes in final third 18/44 (41%)
1.28 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.28
5/19 (26%) Crosses 3/7 (43%)
0 Goalkeeper saves 3
0.9 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 2.17
-1.1 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.17

Head To Head

Wins
Draws
Wins
2
2
1
Goals
9
7
All matches

Standings

Team G W D L S C Pt
1. Al Hilal Omdurman
6 3 2 1 9 7 11
2. Mamelodi Sundowns
6 2 3 1 9 6 9
3. MC Alger
6 2 1 3 5 6 7
4. FC Saint Eloi Lupopo
6 1 2 3 4 8 5
  Promotion to Playoffs

Top Scorers

Mamelodi Sundowns Mamelodi Sundowns

No data available

Al Hilal Omdurman Al Hilal Omdurman

No data available

Statistics from 25/26 season of CAF Champions League

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.5
G 1
Ast -
MP 90
Grade 7.5
Minutes played 90
Goals 1
xG 0.03
Assists -
xA 0.02
Total shots 2
Passes 56/64(88%)
Yellow cards -
Red cards -
Gr 7.2
G -
Ast -
MP 36
Grade 7.2
Minutes played 36
Goals -
xG -
Assists -
xA -
Total shots -
Passes 6/6(100%)
Yellow cards -
Red cards -
Gr 7.2
G 2
Ast -
MP 90
Grade 7.2
Minutes played 90
Goals 2
xG 0.3
Assists -
xA -
Total shots 3
Passes 6/11(55%)
Yellow cards 1
Red cards -
Gr 6.9
G -
Ast -
MP 90
Grade 6.9
Minutes played 90
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 46/49(94%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 90
Grade 6.8
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 16/28(57%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 75
Grade 6.6
Minutes played 75
Goals -
xG -
Assists -
xA -
Total shots -
Passes 7/15(47%)
Yellow cards -
Red cards -
Gr 6.4
G -
Ast -
MP 75
Grade 6.4
Minutes played 75
Goals -
xG -
Assists -
xA 0.04
Total shots -
Passes 6/9(67%)
Yellow cards 1
Red cards -
Gr 6.3
G -
Ast -
MP 45
Grade 6.3
Minutes played 45
Goals -
xG -
Assists -
xA -
Total shots -
Passes 11/11(100%)
Yellow cards 1
Red cards -
Gr 6.2
G -
Ast -
MP 90
Grade 6.2
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 27/29(93%)
Yellow cards 1
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.2
G 2
Ast -
MP 90
Total shots 3
Shots on target 2
xGOT 0.9
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 2
Shots outside the Box 1
Gr 7.5
G 1
Ast -
MP 90
Total shots 2
Shots on target 1
xGOT 0.48
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 6.4
G -
Ast -
MP 75
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.6
G -
Ast -
MP 75
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.3
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.2
G -
Ast -
MP 36
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.8
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.2
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7.2
G 2
Ast -
MP 90
Touches in the opposition Box 3
Passes 6/11(55%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/3(67%)
Touches 21
Passes long 1/2(50%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 7.5
G 1
Ast -
MP 90
Touches in the opposition Box 1
Passes 56/64(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.02
Passes in final third 8/14(57%)
Touches 79
Passes long 4/8(50%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 6.4
G -
Ast -
MP 75
Touches in the opposition Box -
Passes 6/9(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third -
Touches 13
Passes long -
Crosses 1/1(100%)
Successful dribbles -
Fouled -
Offsides -
Gr 6.6
G -
Ast -
MP 75
Touches in the opposition Box -
Passes 7/15(47%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 2/7(29%)
Touches 34
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides 1
Gr 6.3
G -
Ast -
MP 45
Touches in the opposition Box -
Passes 11/11(100%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/1(100%)
Touches 17
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.2
G -
Ast -
MP 36
Touches in the opposition Box -
Passes 6/6(100%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 11
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 46/49(94%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 7/8(88%)
Touches 68
Passes long 4/6(67%)
Crosses -
Successful dribbles 1/2(50%)
Fouled 3
Offsides 1
Gr 6.8
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 16/28(57%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 3/9(33%)
Touches 35
Passes long 7/19(37%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.2
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 27/29(93%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/2(50%)
Touches 34
Passes long 3/4(75%)
Crosses -
Successful dribbles -
Fouled 1
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.6
G -
Ast -
MP 75
Duels 9
Aerial duels -
Ground duels 2/6(33%)
Fouls 3
Tackles 1/1(100%)
Interceptions 4
Clearances 5
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.5
G 1
Ast -
MP 90
Duels 7
Aerial duels 2/3(67%)
Ground duels 2/4(50%)
Fouls 1
Tackles -
Interceptions 1
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 90
Duels 7
Aerial duels -
Ground duels 5/6(83%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G 2
Ast -
MP 90
Duels 4
Aerial duels -
Ground duels 1/3(33%)
Fouls 1
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 45
Duels 2
Aerial duels 1/1(100%)
Ground duels -
Fouls 1
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.2
G -
Ast -
MP 36
Duels 2
Aerial duels 1/1(100%)
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances 4
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.4
G -
Ast -
MP 75
Duels 1
Aerial duels -
Ground duels -
Fouls 1
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.2
G -
Ast -
MP 90
Duels 1
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.8
GC 2
GS 3
GP 0.16
Goals prevented 0.16
Goalkeeper saves 3
xGOT faced 2.16
Goals Conceded 2
Punches -
Throws 4
Sweeper keeper actions -
Gr 6.2
GC 2
GS -
GP -1.1
Goals prevented -1.1
Goalkeeper saves -
xGOT faced 0.9
Goals Conceded 2
Punches -
Throws 4
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Mamelodi Sundowns and Al Hilal Omdurman will play their match on 23 Jan 2026 at 13:00.All interesting information can be found in one place, like Mamelodi Sundowns vs Al Hilal Omdurman score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Mamelodi Sundowns vs Al Hilal Omdurman score and info in recent games:
  • Al Hilal Omdurman - Mamelodi Sundowns (30.01.2026 | 30 Jan 2026 | 30/01/2026) 2:1 CAF Champions League
  • Mamelodi Sundowns - Al Hilal Omdurman (23.01.2026 | 23 Jan 2026 | 23/01/2026) 2:2 CAF Champions League
  • Al Hilal Omdurman - Mamelodi Sundowns (18.03.2023 | 18 Mar 2023 | 18/03/2023) 1:1 CAF Champions League
  • Mamelodi Sundowns - Al Hilal Omdurman (11.02.2023 | 11 Feb 2023 | 11/02/2023) 1:0 CAF Champions League
  • Al Hilal Omdurman - Mamelodi Sundowns (19.03.2022 | 19 Mar 2022 | 19/03/2022) 2:4 CAF Champions League

Last played matches of teams:

Mamelodi Sundowns
  • Mamelodi Sundowns - RasenBallsport Leipzig (29.05.2026 | 29 May 2026 | 29/05/2026) 3:1 Club Friendly Games
  • FAR Rabat - Mamelodi Sundowns (24.05.2026 | 24 May 2026 | 24/05/2026) 1:1 CAF Champions League
  • Mamelodi Sundowns - FAR Rabat (17.05.2026 | 17 May 2026 | 17/05/2026) 1:0 CAF Champions League
  • TS Galaxy FC - Mamelodi Sundowns (12.05.2026 | 12 May 2026 | 12/05/2026) Mbombela Stadium 3:2 Premiership
  • Mamelodi Sundowns - Siwelele FC (09.05.2026 | 09 May 2026 | 09/05/2026) Lucas Moripe Stadium 7:4 Premiership
Al Hilal Omdurman
  • Etincelles - Al Hilal Omdurman (30.05.2026 | 30 May 2026 | 30/05/2026) 2:1 Premier League
  • Al Merrikh - Al Hilal Omdurman (22.05.2026 | 22 May 2026 | 22/05/2026) 1:1 Premier League
  • Rwanda Police - Al Hilal Omdurman (16.05.2026 | 16 May 2026 | 16/05/2026) 1:1 Premier League
  • Al Hilal Omdurman - Gasogi United (13.05.2026 | 13 May 2026 | 13/05/2026) 2:1 Premier League
  • AS Muhanga - Al Hilal Omdurman (10.05.2026 | 10 May 2026 | 10/05/2026) 0:2 Premier League
Mamelodi Sundowns v Al Hilal Omdurman score today, 23.01.2026, and full match statistics will be available on fscore.ug on any device without registration.