Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.48
41%
Ball possession
59%
3
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
3
15
Total shots
10
6
Shots on goal
3
3
Shots off goal
4
11
Shots inside the Box
7
4
Shots outside the Box
3
1.65
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.16
6
Blocked shots
3
2
Hit the woodwork
0
22
Touches in the opposition Box
21
1
Offsides
2
17
Free kicks
19
7
Corner kicks
6
16
Throw ins
28
19
Fouls
17
0
Errors leading to shot
1
1
Errors leading to goal
2
4
Yellow cards
2
1
Red cards
0
69
Duels won
67
13/20 (65%)
Tackles
12/17 (71%)
30
Clearances
25
8
Interceptions
5
220/305 (72%)
Passes
353/436 (81%)
33/73 (45%)
Long Passes
22/56 (39%)
49/90 (54%)
Passes in final third
45/77 (58%)
0.55
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.8
8/16 (50%)
Crosses
7/23 (30%)
1
Goalkeeper saves
3
1.16
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.65
-0.84
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-1.35
0.51
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.5
47%
Ball possession
53%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
10
Total shots
3
2
Shots on goal
2
3
Shots off goal
1
7
Shots inside the Box
3
3
Shots outside the Box
0
0.55
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.48
5
Blocked shots
0
2
Hit the woodwork
0
8
Touches in the opposition Box
8
1
Offsides
2
10
Free kicks
8
3
Corner kicks
1
9
Throw ins
15
8
Fouls
10
0
Errors leading to shot
1
1
Errors leading to goal
0
0
Yellow cards
1
34
Duels won
29
4/7 (57%)
Tackles
6/8 (75%)
4
Clearances
12
5
Interceptions
2
131/174 (75%)
Passes
159/203 (78%)
18/37 (49%)
Long Passes
10/24 (42%)
22/40 (55%)
Passes in final third
12/21 (57%)
0.3
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.22
5/9 (56%)
Crosses
2/4 (50%)
1
Goalkeeper saves
2
0.48
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.55
-0.52
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.55
0.66
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.98
35%
Ball possession
65%
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
5
Total shots
7
4
Shots on goal
1
0
Shots off goal
3
4
Shots inside the Box
4
1
Shots outside the Box
3
1.1
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.68
1
Blocked shots
3
14
Touches in the opposition Box
13
7
Free kicks
11
4
Corner kicks
5
7
Throw ins
13
11
Fouls
7
0
Errors leading to goal
2
4
Yellow cards
1
1
Red cards
0
35
Duels won
38
9/13 (69%)
Tackles
6/9 (67%)
26
Clearances
13
3
Interceptions
3
89/131 (68%)
Passes
194/233 (83%)
15/36 (42%)
Long Passes
12/32 (38%)
27/50 (54%)
Passes in final third
33/56 (59%)
0.25
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.58
3/7 (43%)
Crosses
5/19 (26%)
0
Goalkeeper saves
1
0.68
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.1
-0.32
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
gets the game underway at as Al Gharafa SC kicks off against Al Rayyan .
4’` — Goal scored0 — 1
Moreno Rodrigo (Al Rayyan ) scores for Al Gharafa SC, and erupts in celebration!
[14:19:09]` — Half-time
Half-time! The referee stops play with Al Gharafa SC and Al Rayyan level (or ahead) at 0:1. Players take a breather while coaches deliver final instructions.
[14:35:17]` — The second half gets underway
The whistle blows, and Al Gharafa SC resumes play at under ’s eye.
57’` — Back of the net1 — 1
Al Gharafa SC takes the lead as Sassi Ferjani (Al Gharafa SC) finds the net at , past ’s watch.
61’` — Goal2 — 1
A brilliant goal by Al Rayyan ’s Amro Seraj (Al Gharafa SC), lighting up the match at .
84’` — Back of the net3 — 1
Joselu Mato (Al Gharafa SC) scores for Al Gharafa SC, and erupts in celebration!
90 + 1’` — Penalty scored3 — 2
Guedes Roger (Al Rayyan ) calmly slots the penalty home for Al Gharafa SC, igniting !
[15:33:56]` — Fulltime
Al Rayyan celebrates as calls time at after a thrilling contest.
57’` — Back of the net1 — 0
Al Gharafa SC takes the lead as Sassi Ferjani (Al Gharafa SC) finds the net at , past ’s watch.
61’` — Goal2 — 0
A brilliant goal by Al Rayyan ’s Amro Seraj (Al Gharafa SC), lighting up the match at .
84’` — Back of the net3 — 0
Joselu Mato (Al Gharafa SC) scores for Al Gharafa SC, and erupts in celebration!
4’` — Goal scored0 — 1
Moreno Rodrigo (Al Rayyan ) scores for Al Gharafa SC, and erupts in celebration!
90 + 1’` — Penalty scored0 — 2
Guedes Roger (Al Rayyan ) calmly slots the penalty home for Al Gharafa SC, igniting !
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Al Gharafa SC and Al Rayyan will play their match on 26 Feb 2026 at 13:30.All interesting information can be found in one place, like Al Gharafa SC vs Al Rayyan score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Al Gharafa SC vs Al Rayyan score and info in recent games:
Al Gharafa SC - Al Rayyan (26.02.2026 | 26 Feb 2026 | 26/02/2026) 3:2 Stars League
Al Rayyan - Al Gharafa SC (25.09.2025 | 25 Sep 2025 | 25/09/2025) 2:3 Stars League
Al Rayyan - Al Gharafa SC (24.05.2025 | 24 May 2025 | 24/05/2025) 1:2 Amir Cup
Al Rayyan - Al Gharafa SC (29.01.2025 | 29 Jan 2025 | 29/01/2025) 2:2 Stars League
Al Gharafa SC - Al Rayyan (23.08.2024 | 23 Aug 2024 | 23/08/2024) 2:1 Stars League
Last played matches of teams:
Al Gharafa SC
Al Gharafa SC - AL Sadd (09.05.2026 | 09 May 2026 | 09/05/2026) 4:1 Amir Cup
Al Gharafa SC - Al Wakrah (05.05.2026 | 05 May 2026 | 05/05/2026) 0:0 Amir Cup
Al Gharafa SC - Umm Salal SC (01.05.2026 | 01 May 2026 | 01/05/2026) 2:1 Amir Cup
Al Gharafa SC - Al-Shahaniya (27.04.2026 | 27 Apr 2026 | 27/04/2026) 1:1 Stars League
Al Wakrah - Al Gharafa SC (08.04.2026 | 08 Apr 2026 | 08/04/2026) 3:3 Stars League
Al Rayyan
Al Rayyan - Al Wakrah (01.05.2026 | 01 May 2026 | 01/05/2026) 0:3 Amir Cup
Al Rayyan - Al-Arabi Doha (27.04.2026 | 27 Apr 2026 | 27/04/2026) 4:0 Stars League
Al Shabab Riyadh - Al Rayyan (23.04.2026 | 23 Apr 2026 | 23/04/2026) 0:3 Gulf Club Championship
Al Rayyan - Muaither (15.04.2026 | 15 Apr 2026 | 15/04/2026) 2:0 QSL Cup
Al Rayyan - Umm Salal SC (08.04.2026 | 08 Apr 2026 | 08/04/2026) 3:0 Stars League
Al Gharafa SC v Al Rayyan score today, 26.02.2026, and full match statistics will be available on fscore.ug on any device without registration.