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Esporte Clube Jacuipense - Sociedade Esportiva Palmeiras 13.05.2026

Round 5

Statistics Esporte Clube Jacuipense vs Sociedade Esportiva Palmeiras

0.17 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 3.23
33% Ball possession 67%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 5
3 Total shots 25
1 Shots on goal 9
1 Shots off goal 7
2 Shots inside the Box 15
1 Shots outside the Box 10
0.22 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 3.52
1 Blocked shots 9
0 Hit the woodwork 1
3 Touches in the opposition Box 52
0 Offsides 1
11 Free kicks 11
2 Corner kicks 8
13 Throw ins 18
11 Fouls 11
1 Errors leading to shot 0
2 Yellow cards 0
34 Duels won 35
8/12 (67%) Tackles 11/17 (65%)
28 Clearances 4
12 Interceptions 8
244/296 (82%) Passes 551/615 (90%)
29/52 (56%) Long Passes 33/46 (72%)
13/27 (48%) Passes in final third 191/237 (81%)
0.13 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 2.75
1/7 (14%) Crosses 5/19 (26%)
5 Goalkeeper saves 0
3.52 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 0.22
-0.48 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.78

Head To Head

Wins
Draws
Wins
0
0
2
Goals
1
7
All matches

Top Scorers

Esporte Clube Jacuipense Esporte Clube Jacuipense

No data available

Sociedade Esportiva Palmeiras Sociedade Esportiva Palmeiras

No data available

Statistics from 2026 season of Copa do Brasil

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Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 9.3
G 1
Ast 2
MP 60
Grade 9.3
Minutes played 60
Goals 1
xG 0.11
Assists 2
xA 1.53
Total shots 4
Passes 29/36(81%)
Yellow cards -
Red cards -
Gr 8.5
G 1
Ast -
MP 90
Grade 8.5
Minutes played 90
Goals 1
xG 1.68
Assists -
xA 0.19
Total shots 6
Passes 18/22(82%)
Yellow cards -
Red cards -
Gr 8.4
G 1
Ast -
MP 69
Grade 8.4
Minutes played 69
Goals 1
xG 0.48
Assists -
xA 0.25
Total shots 3
Passes 41/47(87%)
Yellow cards -
Red cards -
Gr 8.2
G 1
Ast -
MP 90
Grade 8.2
Minutes played 90
Goals 1
xG 0.36
Assists -
xA 0.04
Total shots 2
Passes 27/30(90%)
Yellow cards -
Red cards -
Gr 7.9
G -
Ast 1
MP 77
Grade 7.9
Minutes played 77
Goals -
xG 0.09
Assists 1
xA 0.09
Total shots 1
Passes 76/85(89%)
Yellow cards -
Red cards -
Gr 7.4
G -
Ast -
MP 90
Grade 7.4
Minutes played 90
Goals -
xG 0.02
Assists -
xA 0.07
Total shots 1
Passes 58/60(97%)
Yellow cards -
Red cards -
Gr 7.3
G -
Ast -
MP 60
Grade 7.3
Minutes played 60
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 56/59(95%)
Yellow cards -
Red cards -
Gr 7.3
G -
Ast -
MP 30
Grade 7.3
Minutes played 30
Goals -
xG 0.06
Assists -
xA 0.13
Total shots 1
Passes 24/28(86%)
Yellow cards -
Red cards -
Gr 7.1
G -
Ast -
MP 90
Grade 7.1
Minutes played 90
Goals -
xG 0.06
Assists -
xA 0.19
Total shots 2
Passes 52/58(90%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 30
Grade 7
Minutes played 30
Goals -
xG 0.04
Assists -
xA 0.04
Total shots 2
Passes 16/18(89%)
Yellow cards -
Red cards -
Gr 7
G -
Ast -
MP 90
Grade 7
Minutes played 90
Goals -
xG -
Assists -
xA 0.15
Total shots -
Passes 52/58(90%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 21
Grade 6.9
Minutes played 21
Goals -
xG -
Assists -
xA 0.03
Total shots -
Passes 17/19(89%)
Yellow cards -
Red cards -
Gr 6.9
G -
Ast -
MP 45
Grade 6.9
Minutes played 45
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 38/41(93%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 45
Grade 6.6
Minutes played 45
Goals -
xG 0.41
Assists -
xA 0.02
Total shots 2
Passes 27/32(84%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 13
Grade 6.5
Minutes played 13
Goals -
xG 0.08
Assists -
xA 0.01
Total shots 2
Passes 12/13(92%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 90
Grade 6.5
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 8/9(89%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 8.5
G 1
Ast -
MP 90
Total shots 6
Shots on target 2
xGOT 1.1
Shots off target 2
Blocked shots 2
Shots header 1
Shots inside the Box 6
Shots outside the Box -
Gr 9.3
G 1
Ast 2
MP 60
Total shots 4
Shots on target 1
xGOT 0.32
Shots off target 2
Blocked shots 2
Shots header -
Shots inside the Box 1
Shots outside the Box 3
Gr 8.4
G 1
Ast -
MP 69
Total shots 3
Shots on target 1
xGOT 0.64
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box 2
Shots outside the Box 1
Gr 6.5
G -
Ast -
MP 13
Total shots 2
Shots on target 2
xGOT 0.1
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 8.2
G 1
Ast -
MP 90
Total shots 2
Shots on target 1
xGOT 0.89
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 7
G -
Ast -
MP 30
Total shots 2
Shots on target 1
xGOT 0.2
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 7.1
G -
Ast -
MP 90
Total shots 2
Shots on target -
xGOT -
Shots off target 1
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box 1
Gr 6.6
G -
Ast -
MP 45
Total shots 2
Shots on target -
xGOT -
Shots off target -
Blocked shots 2
Shots header 1
Shots inside the Box 2
Shots outside the Box -
Gr 7.4
G -
Ast -
MP 90
Total shots 1
Shots on target 1
xGOT 0.06
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7.9
G -
Ast 1
MP 77
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 1
Shots outside the Box -
Gr 7.3
G -
Ast -
MP 30
Total shots 1
Shots on target -
xGOT -
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.9
G -
Ast -
MP 21
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.9
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.3
G -
Ast -
MP 60
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 8.5
G 1
Ast -
MP 90
Touches in the opposition Box 16
Passes 18/22(82%)
Big chances created -
Big chances missed 1
Assists -
xA 0.19
Passes in final third 12/16(75%)
Touches 44
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled 2
Offsides -
Gr 8.2
G 1
Ast -
MP 90
Touches in the opposition Box 7
Passes 27/30(90%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 12/14(86%)
Touches 42
Passes long 1/1(100%)
Crosses -
Successful dribbles 1/2(50%)
Fouled 2
Offsides 1
Gr 9.3
G 1
Ast 2
MP 60
Touches in the opposition Box 5
Passes 29/36(81%)
Big chances created 3
Big chances missed -
Assists 2
xA 1.53
Passes in final third 17/21(81%)
Touches 54
Passes long 5/5(100%)
Crosses 1/2(50%)
Successful dribbles 2/3(67%)
Fouled 2
Offsides -
Gr 7.1
G -
Ast -
MP 90
Touches in the opposition Box 4
Passes 52/58(90%)
Big chances created -
Big chances missed -
Assists -
xA 0.19
Passes in final third 19/23(83%)
Touches 79
Passes long 1/2(50%)
Crosses 1/6(17%)
Successful dribbles -
Fouled -
Offsides -
Gr 8.4
G 1
Ast -
MP 69
Touches in the opposition Box 4
Passes 41/47(87%)
Big chances created -
Big chances missed -
Assists -
xA 0.25
Passes in final third 20/26(77%)
Touches 58
Passes long 1/2(50%)
Crosses 2/4(50%)
Successful dribbles -
Fouled 1
Offsides -
Gr 7.3
G -
Ast -
MP 30
Touches in the opposition Box 4
Passes 24/28(86%)
Big chances created -
Big chances missed -
Assists -
xA 0.13
Passes in final third 11/15(73%)
Touches 34
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7
G -
Ast -
MP 90
Touches in the opposition Box 3
Passes 52/58(90%)
Big chances created -
Big chances missed -
Assists -
xA 0.15
Passes in final third 21/25(84%)
Touches 78
Passes long 2/3(67%)
Crosses 1/2(50%)
Successful dribbles -
Fouled -
Offsides -
Gr 6.6
G -
Ast -
MP 45
Touches in the opposition Box 3
Passes 27/32(84%)
Big chances created -
Big chances missed 1
Assists -
xA 0.02
Passes in final third 7/10(70%)
Touches 37
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 13
Touches in the opposition Box 2
Passes 12/13(92%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 8/9(89%)
Touches 17
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.4
G -
Ast -
MP 90
Touches in the opposition Box 1
Passes 58/60(97%)
Big chances created -
Big chances missed -
Assists -
xA 0.07
Passes in final third 6/6(100%)
Touches 67
Passes long 4/6(67%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.9
G -
Ast 1
MP 77
Touches in the opposition Box 1
Passes 76/85(89%)
Big chances created -
Big chances missed -
Assists 1
xA 0.09
Passes in final third 23/30(77%)
Touches 98
Passes long 8/11(73%)
Crosses -
Successful dribbles 1/3(33%)
Fouled 2
Offsides -
Gr 7
G -
Ast -
MP 30
Touches in the opposition Box 1
Passes 16/18(89%)
Big chances created -
Big chances missed -
Assists -
xA 0.04
Passes in final third 9/11(82%)
Touches 25
Passes long -
Crosses -
Successful dribbles 1/1(100%)
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 45
Touches in the opposition Box 1
Passes 38/41(93%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 5/7(71%)
Touches 42
Passes long 5/6(83%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.9
G -
Ast -
MP 21
Touches in the opposition Box -
Passes 17/19(89%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 10/11(91%)
Touches 22
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.5
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 8/9(89%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 10
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.3
G -
Ast -
MP 60
Touches in the opposition Box -
Passes 56/59(95%)
Big chances created -
Big chances missed -
Assists -
xA 0.03
Passes in final third 11/13(85%)
Touches 62
Passes long 5/6(83%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 8.5
G 1
Ast -
MP 90
Duels 13
Aerial duels -
Ground duels 6/11(55%)
Fouls 3
Tackles 3/4(75%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 9.3
G 1
Ast 2
MP 60
Duels 8
Aerial duels -
Ground duels 5/8(63%)
Fouls -
Tackles 1/1(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 90
Duels 8
Aerial duels 1/1(100%)
Ground duels 3/7(43%)
Fouls 2
Tackles 2/3(67%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.9
G -
Ast 1
MP 77
Duels 7
Aerial duels -
Ground duels 4/7(57%)
Fouls -
Tackles 1/1(50%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.2
G 1
Ast -
MP 90
Duels 6
Aerial duels -
Ground duels 4/6(67%)
Fouls 1
Tackles 1/1(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 30
Duels 5
Aerial duels -
Ground duels 2/5(40%)
Fouls 1
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.3
G -
Ast -
MP 60
Duels 5
Aerial duels -
Ground duels 2/4(50%)
Fouls -
Tackles 1/2(50%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G -
Ast -
MP 90
Duels 4
Aerial duels 1/1(100%)
Ground duels 1/3(33%)
Fouls -
Tackles 1/1(100%)
Interceptions 2
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.3
G -
Ast -
MP 30
Duels 4
Aerial duels -
Ground duels 1/4(25%)
Fouls 2
Tackles 1/1(100%)
Interceptions 2
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 45
Duels 3
Aerial duels -
Ground duels 2/2(100%)
Fouls 1
Tackles 1/2(50%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.4
G -
Ast -
MP 90
Duels 2
Aerial duels 1/2(50%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 21
Duels 2
Aerial duels -
Ground duels 1/2(50%)
Fouls 1
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 8.4
G 1
Ast -
MP 69
Duels 2
Aerial duels 1/1(100%)
Ground duels 1/1(100%)
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 13
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.9
G -
Ast -
MP 45
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.5
GC 1
GS -
GP -0.45
Goals prevented -0.45
Goalkeeper saves -
xGOT faced 0.55
Goals Conceded 1
Punches -
Throws 1
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Esporte Clube Jacuipense and Sociedade Esportiva Palmeiras will play their match on 13 May 2026 at 20:30.All interesting information can be found in one place, like Esporte Clube Jacuipense vs Sociedade Esportiva Palmeiras score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Esporte Clube Jacuipense vs Sociedade Esportiva Palmeiras score and info in recent games:
  • Esporte Clube Jacuipense - Sociedade Esportiva Palmeiras (13.05.2026 | 13 May 2026 | 13/05/2026) 1:4 Copa do Brasil
  • Sociedade Esportiva Palmeiras - Esporte Clube Jacuipense (23.04.2026 | 23 Apr 2026 | 23/04/2026) 3:0 Copa do Brasil

Last played matches of teams:

Esporte Clube Jacuipense
  • CSE - Esporte Clube Jacuipense (31.05.2026 | 31 May 2026 | 31/05/2026) 0:0 Brasileiro Serie D
  • CSA Maceio - Esporte Clube Jacuipense (31.05.2026 | 31 May 2026 | 31/05/2026) 1:1 Brasileiro Serie D
  • Esporte Clube Jacuipense - SD Juazeirense (24.05.2026 | 24 May 2026 | 24/05/2026) 2:2 Brasileiro Serie D
  • Alagoinhas - Esporte Clube Jacuipense (17.05.2026 | 17 May 2026 | 17/05/2026) 0:1 Brasileiro Serie D
  • Esporte Clube Jacuipense - Sociedade Esportiva Palmeiras (13.05.2026 | 13 May 2026 | 13/05/2026) 1:4 Copa do Brasil
Sociedade Esportiva Palmeiras
  • Sociedade Esportiva Palmeiras - Chapecoense II (31.05.2026 | 31 May 2026 | 31/05/2026) Allianz Parque 1:0 Brasileiro Serie A
  • Sociedade Esportiva Palmeiras - Junior (28.05.2026 | 28 May 2026 | 28/05/2026) Allianz Parque 4:1 CONMEBOL Libertadores
  • Flamengo - Sociedade Esportiva Palmeiras (23.05.2026 | 23 May 2026 | 23/05/2026) Maracana 0:3 Brasileiro Serie A
  • Sociedade Esportiva Palmeiras - Cerro Porteno (20.05.2026 | 20 May 2026 | 20/05/2026) Allianz Parque 0:1 CONMEBOL Libertadores
  • Sociedade Esportiva Palmeiras - Cruzeiro Esporte Clube (16.05.2026 | 16 May 2026 | 16/05/2026) Allianz Parque 1:1 Brasileiro Serie A
Esporte Clube Jacuipense v Sociedade Esportiva Palmeiras score today, 13.05.2026, and full match statistics will be available on fscore.ug on any device without registration.