Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.2
76%
Ball possession
24%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
17
Total shots
2
4
Shots on goal
0
9
Shots off goal
2
11
Shots inside the Box
2
6
Shots outside the Box
0
1.3
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
4
Blocked shots
0
0
Hit the woodwork
1
36
Touches in the opposition Box
5
1
Offsides
0
4
Free kicks
7
4
Corner kicks
1
25
Throw ins
21
8
Fouls
3
1
Yellow cards
0
29
Duels won
30
7/9 (78%)
Tackles
13/15 (87%)
8
Clearances
19
2
Interceptions
6
445/512 (87%)
Passes
91/165 (55%)
25/39 (64%)
Long Passes
12/55 (22%)
140/179 (78%)
Passes in final third
17/43 (40%)
2.01
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.08
12/23 (52%)
Crosses
0/6 (0%)
0
Goalkeeper saves
2
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.3
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.7
0.7
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0
79%
Ball possession
21%
11
Total shots
0
2
Shots on goal
0
6
Shots off goal
0
7
Shots inside the Box
0
4
Shots outside the Box
0
0.55
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
3
Blocked shots
0
24
Touches in the opposition Box
2
1
Offsides
0
3
Free kicks
5
2
Corner kicks
0
14
Throw ins
15
6
Fouls
2
22
Duels won
20
5/7 (71%)
Tackles
9/9 (100%)
8
Clearances
15
2
Interceptions
2
286/330 (87%)
Passes
48/89 (54%)
15/22 (68%)
Long Passes
8/33 (24%)
94/122 (77%)
Passes in final third
10/25 (40%)
1.13
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.03
7/13 (54%)
Crosses
0/3 (0%)
0
Goalkeeper saves
2
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.55
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.55
0.44
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.2
71%
Ball possession
29%
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
6
Total shots
2
2
Shots on goal
0
3
Shots off goal
2
4
Shots inside the Box
2
2
Shots outside the Box
0
0.75
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
1
Blocked shots
0
0
Hit the woodwork
1
12
Touches in the opposition Box
3
1
Free kicks
2
2
Corner kicks
1
11
Throw ins
6
2
Fouls
1
1
Yellow cards
0
7
Duels won
10
2/2 (100%)
Tackles
4/6 (67%)
0
Clearances
4
0
Interceptions
4
159/182 (87%)
Passes
43/76 (57%)
10/17 (59%)
Long Passes
4/22 (18%)
46/57 (81%)
Passes in final third
7/18 (39%)
0.88
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.05
5/10 (50%)
Crosses
0/3 (0%)
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.75
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
Paris Saint-Germain (Women) and AS Saint-Etienne (Women) will play their match on 22 Apr 2026 at 10:30.All interesting information can be found in one place, like Paris Saint-Germain (Women) vs AS Saint-Etienne (Women) score, fixtures, statistics, latest score, livescore, and future matches' fixtures.
Match and teams’ info
Paris Saint-Germain (Women) vs AS Saint-Etienne (Women) score and info in recent games:
Paris Saint-Germain (Women) - AS Saint-Etienne (Women) (22.04.2026 | 22 Apr 2026 | 22/04/2026) 2:0 Premiere Ligue, Women
AS Saint-Etienne (Women) - Paris Saint-Germain (Women) (23.11.2025 | 23 Nov 2025 | 23/11/2025) 1:4 Premiere Ligue, Women
Paris Saint-Germain (Women) - AS Saint-Etienne (Women) (29.03.2025 | 29 Mar 2025 | 29/03/2025) 6:0 Premiere Ligue, Women
AS Saint-Etienne (Women) - Paris Saint-Germain (Women) (08.03.2025 | 08 Mar 2025 | 08/03/2025) 1:2 Coupe de France, Women
Paris Saint-Germain (Women) - AS Saint-Etienne (Women) (16.03.2024 | 16 Mar 2024 | 16/03/2024) 5:0 Premiere Ligue, Women
Last played matches of teams:
Paris Saint-Germain (Women)
Paris (Women) - Paris Saint-Germain (Women) (16.05.2026 | 16 May 2026 | 16/05/2026) 1:0 Premiere Ligue, Women
Paris Saint-Germain (Women) - Olympique Lyonnais (Women) (10.05.2026 | 10 May 2026 | 10/05/2026) 1:4 Coupe de France, Women
Paris Saint-Germain (Women) - RC Strasbourg (Women) (06.05.2026 | 06 May 2026 | 06/05/2026) 2:0 Premiere Ligue, Women
Fleury 91 (Women) - Paris Saint-Germain (Women) (25.04.2026 | 25 Apr 2026 | 25/04/2026) 0:2 Premiere Ligue, Women
Paris Saint-Germain (Women) - AS Saint-Etienne (Women) (22.04.2026 | 22 Apr 2026 | 22/04/2026) 2:0 Premiere Ligue, Women
AS Saint-Etienne (Women)
AS Saint-Etienne (Women) - Fleury 91 (Women) (06.05.2026 | 06 May 2026 | 06/05/2026) 1:1 Premiere Ligue, Women
Montpellier (Women) - AS Saint-Etienne (Women) (25.04.2026 | 25 Apr 2026 | 25/04/2026) 1:0 Premiere Ligue, Women
Paris Saint-Germain (Women) - AS Saint-Etienne (Women) (22.04.2026 | 22 Apr 2026 | 22/04/2026) 2:0 Premiere Ligue, Women
AS Saint-Etienne (Women) - RC Lens (Women) (28.03.2026 | 28 Mar 2026 | 28/03/2026) 2:1 Premiere Ligue, Women
AS Saint-Etienne (Women) - Paris (Women) (21.03.2026 | 21 Mar 2026 | 21/03/2026) 0:3 Premiere Ligue, Women
Paris Saint-Germain (Women) v AS Saint-Etienne (Women) score today, 22.04.2026, and full match statistics will be available on fscore.ug on any device without registration.