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Thailand - Kuwait 05.06.2026

Round

Main events

1st Half 2 - 0
2nd Half 2 - 2

Statistics Thailand vs Kuwait

0.55 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.07
52% Ball possession 48%
1 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
12 Total shots 6
6 Shots on goal 3
5 Shots off goal 3
6 Shots inside the Box 4
6 Shots outside the Box 2
1.03 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.98
1 Blocked shots 0
0 Hit the woodwork 1
0 Headed goals 1
13 Touches in the opposition Box 10
4 Offsides 1
7 Free kicks 15
5 Corner kicks 1
21 Throw ins 13
15 Fouls 7
0 Errors leading to shot 1
2 Yellow cards 1
51 Duels won 56
13/15 (87%) Tackles 19/27 (70%)
11 Clearances 20
9 Interceptions 8
350/413 (85%) Passes 314/385 (82%)
24/45 (53%) Long Passes 26/51 (51%)
81/116 (70%) Passes in final third 42/68 (62%)
0.45 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.54
1/13 (8%) Crosses 1/11 (9%)
1 Goalkeeper saves 4
1.98 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.03
-0.02 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. -0.97

Head To Head

Wins
Draws
Wins
1
1
2
Goals
5
8
All matches

Top Scorers

Thailand Thailand

No data available

Kuwait Kuwait

No data available

Statistics from 2026 season of International Friendly Games

Chat (1)

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Text commentary

Overall
THA
KUW
[08:30:03]` Today's match is starting
Play starts at as The FC footballer leads Thailand into the opening moments.
image 42’` Goal scored 1 — 0
Thailand’s The player Thailand strikes, sending the crowd wild with a stunning goal.
image 45 + 4’` Goal scored 2 — 0
Thailand’s The player Thailand strikes, sending the crowd wild with a stunning goal.
[09:36:22]` Start of the second half
The whistle blows, and Thailand resumes play at under ’s eye.
48’` Goal scored 2 — 1 image
Thailand’s The FC footballer Kuwait strikes, sending the crowd wild with a stunning goal.
70’` Goal scored 2 — 2 image
Thailand’s The footballer Kuwait strikes, sending the crowd wild with a stunning goal.
[10:26:28]` The match is over
The match concludes at as Thailand and Kuwait shake hands.
image 42’` Goal scored 1 — 0
Thailand’s The player Thailand strikes, sending the crowd wild with a stunning goal.
image 45 + 4’` Goal scored 2 — 0
Thailand’s The player Thailand strikes, sending the crowd wild with a stunning goal.
48’` Goal scored 0 — 1 image
Thailand’s The FC footballer Kuwait strikes, sending the crowd wild with a stunning goal.
70’` Goal scored 0 — 2 image
Thailand’s The footballer Kuwait strikes, sending the crowd wild with a stunning goal.

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.3
G -
Ast 1
MP 59
Grade 7.3
Minutes played 59
Goals -
xG -
Assists 1
xA 0.14
Total shots -
Passes 43/48(90%)
Yellow cards 1
Red cards -
Gr 7.1
G -
Ast -
MP 45
Grade 7.1
Minutes played 45
Goals -
xG 0.08
Assists -
xA 0.01
Total shots 2
Passes 3/10(30%)
Yellow cards -
Red cards -
Gr 7
G 1
Ast -
MP 81
Grade 7
Minutes played 81
Goals 1
xG 0.02
Assists -
xA 0.01
Total shots 1
Passes 38/43(88%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 89
Grade 6.6
Minutes played 89
Goals -
xG -
Assists -
xA -
Total shots -
Passes 50/52(96%)
Yellow cards -
Red cards -
Gr 6.6
G -
Ast -
MP 31
Grade 6.6
Minutes played 31
Goals -
xG 0.03
Assists -
xA 0.09
Total shots 1
Passes 26/31(84%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 81
Grade 6.5
Minutes played 81
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 25/30(83%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 45
Grade 6.5
Minutes played 45
Goals -
xG -
Assists -
xA -
Total shots -
Passes 9/13(69%)
Yellow cards -
Red cards -
Gr 6.5
G -
Ast -
MP 90
Grade 6.5
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 23/30(77%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 90
Grade 6.1
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 31/37(84%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 31
Grade 6.1
Minutes played 31
Goals -
xG 0.06
Assists -
xA 0.01
Total shots 1
Passes 4/6(67%)
Yellow cards -
Red cards -
Gr 6.1
G -
Ast -
MP 45
Grade 6.1
Minutes played 45
Goals -
xG 0.13
Assists -
xA 0.01
Total shots 3
Passes 7/8(88%)
Yellow cards 1
Red cards -
Gr 6
G -
Ast -
MP 22
Grade 6
Minutes played 22
Goals -
xG -
Assists -
xA -
Total shots -
Passes 8/9(89%)
Yellow cards -
Red cards -
Gr 5.8
G -
Ast -
MP 13
Grade 5.8
Minutes played 13
Goals -
xG -
Assists -
xA -
Total shots -
Passes 9/10(90%)
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 1
Grade -
Minutes played 1
Goals -
xG -
Assists -
xA -
Total shots -
Passes -
Yellow cards -
Red cards -
Gr -
G -
Ast -
MP 9
Grade -
Minutes played 9
Goals -
xG -
Assists -
xA 0.01
Total shots -
Passes 8/8(100%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 6.1
G -
Ast -
MP 45
Total shots 3
Shots on target 1
xGOT 0.1
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box 1
Shots outside the Box 2
Gr 7.1
G -
Ast -
MP 45
Total shots 2
Shots on target 1
xGOT 0.04
Shots off target -
Blocked shots 1
Shots header -
Shots inside the Box 2
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 31
Total shots 1
Shots on target 1
xGOT 0.26
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 7
G 1
Ast -
MP 81
Total shots 1
Shots on target 1
xGOT 0.16
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6.6
G -
Ast -
MP 31
Total shots 1
Shots on target -
xGOT -
Shots off target 1
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 1
Gr 6
G -
Ast -
MP 22
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 1
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 5.8
G -
Ast -
MP 13
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.1
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.6
G -
Ast -
MP 89
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 81
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 45
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 6.5
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr -
G -
Ast -
MP 9
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
Gr 7.3
G -
Ast 1
MP 59
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 7.1
G -
Ast -
MP 45
Touches in the opposition Box 4
Passes 3/10(30%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/8(25%)
Touches 18
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7
G 1
Ast -
MP 81
Touches in the opposition Box 1
Passes 38/43(88%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 5/7(71%)
Touches 56
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 6.1
G -
Ast -
MP 45
Touches in the opposition Box 1
Passes 7/8(88%)
Big chances created -
Big chances missed 1
Assists -
xA 0.01
Passes in final third 3/3(100%)
Touches 14
Passes long -
Crosses -
Successful dribbles 2/3(67%)
Fouled -
Offsides -
Gr 6
G -
Ast -
MP 22
Touches in the opposition Box -
Passes 8/9(89%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/1(100%)
Touches 10
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr -
G -
Ast -
MP 1
Touches in the opposition Box -
Passes -
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 1
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 5.8
G -
Ast -
MP 13
Touches in the opposition Box -
Passes 9/10(90%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 12
Passes long 1/1(100%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.1
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 31/37(84%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third -
Touches 46
Passes long 7/12(58%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.6
G -
Ast -
MP 89
Touches in the opposition Box -
Passes 50/52(96%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 3/4(75%)
Touches 55
Passes long 2/3(67%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 81
Touches in the opposition Box -
Passes 25/30(83%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 6/8(75%)
Touches 54
Passes long 1/3(33%)
Crosses -
Successful dribbles 1/4(25%)
Fouled 2
Offsides -
Gr 6.1
G -
Ast -
MP 31
Touches in the opposition Box -
Passes 4/6(67%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 2/3(67%)
Touches 8
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.5
G -
Ast -
MP 45
Touches in the opposition Box -
Passes 9/13(69%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 4/8(50%)
Touches 31
Passes long 1/2(50%)
Crosses -
Successful dribbles 2/7(29%)
Fouled 3
Offsides -
Gr 6.5
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 23/30(77%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/1(100%)
Touches 36
Passes long 11/18(61%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 6.6
G -
Ast -
MP 31
Touches in the opposition Box -
Passes 26/31(84%)
Big chances created 1
Big chances missed -
Assists -
xA 0.09
Passes in final third 8/12(67%)
Touches 35
Passes long 3/5(60%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr -
G -
Ast -
MP 9
Touches in the opposition Box -
Passes 8/8(100%)
Big chances created -
Big chances missed -
Assists -
xA 0.01
Passes in final third 5/5(100%)
Touches 9
Passes long -
Crosses -
Successful dribbles -
Fouled -
Offsides -
Gr 7.3
G -
Ast 1
MP 59
Touches in the opposition Box -
Passes 43/48(90%)
Big chances created -
Big chances missed -
Assists 1
xA 0.14
Passes in final third 10/11(91%)
Touches 55
Passes long 4/6(67%)
Crosses -
Successful dribbles -
Fouled -
Offsides 1
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 6.5
G -
Ast -
MP 45
Duels 14
Aerial duels -
Ground duels 6/14(43%)
Fouls -
Tackles 1/1(100%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 81
Duels 11
Aerial duels -
Ground duels 5/10(50%)
Fouls -
Tackles 2/2(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 45
Duels 9
Aerial duels 4/7(57%)
Ground duels 2/2(100%)
Fouls -
Tackles 1/2(50%)
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7
G 1
Ast -
MP 81
Duels 7
Aerial duels -
Ground duels 3/7(43%)
Fouls 1
Tackles 2/2(100%)
Interceptions 2
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 45
Duels 7
Aerial duels 2/3(67%)
Ground duels 2/4(50%)
Fouls 2
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.3
G -
Ast 1
MP 59
Duels 4
Aerial duels -
Ground duels 1/4(25%)
Fouls 1
Tackles 1/1(100%)
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6
G -
Ast -
MP 22
Duels 3
Aerial duels 1/1(100%)
Ground duels -
Fouls 2
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 31
Duels 3
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 5.8
G -
Ast -
MP 13
Duels 2
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot 1
Own goals -
Gr 6.1
G -
Ast -
MP 31
Duels 2
Aerial duels 1/1(100%)
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 89
Duels 1
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 1
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.1
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.5
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr -
G -
Ast -
MP 9
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.5
GC 2
GS 1
GP -0.02
Goals prevented -0.02
Goalkeeper saves 1
xGOT faced 1.98
Goals Conceded 2
Punches -
Throws 3
Sweeper keeper actions 1
Gr 6.1
GC 2
GS 4
GP -0.97
Goals prevented -0.97
Goalkeeper saves 4
xGOT faced 1.03
Goals Conceded 2
Punches -
Throws 3
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Thailand and Kuwait will play their match on 05 Jun 2026 at 08:30.All interesting information can be found in one place, like Thailand vs Kuwait score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Thailand vs Kuwait score and info in recent games:
  • Thailand - Kuwait (05.06.2026 | 05 Jun 2026 | 05/06/2026) 2:2 International Friendly Games
  • Kuwait - Thailand (19.11.2013 | 19 Nov 2013 | 19/11/2013) 3:1 AFC Asian Cup QF
  • Thailand - Kuwait (06.02.2013 | 06 Feb 2013 | 06/02/2013) 1:3 AFC Asian Cup QF
  • Thailand - Kuwait (05.12.2006 | 05 Dec 2006 | 05/12/2006) 1:0 Asian Games

Last played matches of teams:

Thailand
  • Thailand - Kuwait (05.06.2026 | 05 Jun 2026 | 05/06/2026) 2:2 International Friendly Games
  • Thailand - Turkmenistan (31.03.2026 | 31 Mar 2026 | 31/03/2026) International Friendly Games
  • Sri Lanka - Thailand (18.11.2025 | 18 Nov 2025 | 18/11/2025) 0:4 AFC Asian Cup QF
  • Thailand - Singapore (13.11.2025 | 13 Nov 2025 | 13/11/2025) 3:2 International Friendly Games
  • Taiwan - Thailand (14.10.2025 | 14 Oct 2025 | 14/10/2025) 1:6 AFC Asian Cup QF
Kuwait
  • Thailand - Kuwait (05.06.2026 | 05 Jun 2026 | 05/06/2026) 2:2 International Friendly Games
  • Kuwait - Namibia (25.03.2026 | 25 Mar 2026 | 25/03/2026) International Friendly Games
  • United Arab Emirates - Kuwait (09.12.2025 | 09 Dec 2025 | 09/12/2025) 3:1 Arab Cup
  • Kuwait - Jordan (06.12.2025 | 06 Dec 2025 | 06/12/2025) 1:3 Arab Cup
  • Egypt - Kuwait (02.12.2025 | 02 Dec 2025 | 02/12/2025) 1:1 Arab Cup
Thailand v Kuwait score today, 05.06.2026, and full match statistics will be available on fscore.ug on any device without registration.