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Tor Akureyri - IA Akranes 17.05.2026

Round 7

Main events

1st Half 0 - 1
2nd Half 1 - 2

Statistics Tor Akureyri vs IA Akranes

1.17 Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored. 1.43
54% Ball possession 46%
0 Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal. 2
14 Total shots 14
4 Shots on goal 6
5 Shots off goal 6
9 Shots inside the Box 8
5 Shots outside the Box 6
1.85 xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots. 1.5
5 Blocked shots 2
0 Hit the woodwork 2
1 Headed goals 1
26 Touches in the opposition Box 29
2 Offsides 4
14 Free kicks 15
7 Corner kicks 13
21 Throw ins 26
15 Fouls 14
4 Yellow cards 4
37 Duels won 50
7/8 (88%) Tackles 9/10 (90%)
35 Clearances 34
8 Interceptions 15
326/419 (78%) Passes 252/344 (73%)
26/71 (37%) Long Passes 32/71 (45%)
72/113 (64%) Passes in final third 92/135 (68%)
1.54 Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved. 0.94
6/29 (21%) Crosses 8/34 (24%)
3 Goalkeeper saves 4
1.5 xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented. 1.85
-0.5 Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved. 0.85

Head To Head

Wins
Draws
Wins
0
1
4
Goals
5
13
All matches

Standings

Team G W D L S C Pt
1. Vikingur Reykjavik
10 9 1 0 34 6 28
2. Knattspyrnufelag Reykjavíkur
10 8 1 1 38 23 25
3. Knattspyrnufelagið Fram
9 6 2 1 25 16 20
4. Breidablik UBK
9 4 3 2 22 15 15
5. Valur
10 5 0 5 19 22 15
6. IA Akranes
9 3 3 3 12 16 12
7. RB Keflavik
9 3 2 4 12 18 11
8. Knattspyrnufelag Akureyrar
9 3 1 5 12 15 10
9. Stjarnan
10 3 1 6 18 22 10
10. Tor Akureyri
9 2 0 7 7 23 6
11. Íþrottabandalag Vestmannaeyja
9 1 2 6 14 23 5
12. Hafnarfjordur
9 0 2 7 12 26 2
  Promotion to Championship round
  Relegation Round

Top Scorers

Tor Akureyri Tor Akureyri
#
Goals
  • Kristjansson I.
    2
  • 14 Jakobsen C.
    1
  • 7 Atanga I.
    1
  • 9 Heimvik Haugland S.
    1
  • 5 Affi Y.
    1
IA Akranes IA Akranes
#
Goals
  • 25 Pall Ellertsson M.
    6
  • 9 Jonsson V.
    3
  • 13 Eyjolfsson G.
    1
  • 3 Unnarsson G.
    1
  • Stefánsson Ó.
    1

Statistics from 2026 season of Besta deild

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Text commentary

Overall
THA
AKR
37’` The ball has crossed the goal line 0 — 1 image
Jonsson Viktor (IA Akranes) smashes it in for IA Akranes, and roars with excitement.
[13:13:02]` The second half gets underway
Arnason Elias Ingi gets Tor Akureyri and IA Akranes back underway at for the next half.
49’` The ball has crossed the goal line 0 — 2 image
Pall Ellertsson Markus (IA Akranes) scores for Tor Akureyri, and erupts in celebration!
image 55’` The ball has crossed the goal line 1 — 2
Affi Yann Emmanuel (Tor Akureyri) smashes it in for IA Akranes, and roars with excitement.
[14:01:48]` The game is over
Arnason Elias Ingi blows the final whistle at , ending the clash between Tor Akureyri and IA Akranes.
image 55’` The ball has crossed the goal line 1 — 0
Affi Yann Emmanuel (Tor Akureyri) smashes it in for IA Akranes, and roars with excitement.
37’` The ball has crossed the goal line 0 — 1 image
Jonsson Viktor (IA Akranes) smashes it in for IA Akranes, and roars with excitement.
49’` The ball has crossed the goal line 0 — 2 image
Pall Ellertsson Markus (IA Akranes) scores for Tor Akureyri, and erupts in celebration!

Player Statistics

Overview|
Shots|
Attack|
Defending|
Goalkeeping
Overview
Gr 7.9
G -
Ast 1
MP 90
Grade 7.9
Minutes played 90
Goals -
xG 0.06
Assists 1
xA 0.49
Total shots 2
Passes 19/32(59%)
Yellow cards 1
Red cards -
Gr 7.7
G -
Ast 1
MP 90
Grade 7.7
Minutes played 90
Goals -
xG 0.26
Assists 1
xA 0.79
Total shots 3
Passes 10/19(53%)
Yellow cards -
Red cards -
Gr 7.6
G 1
Ast -
MP 90
Grade 7.6
Minutes played 90
Goals 1
xG 1.01
Assists -
xA 0.21
Total shots 3
Passes 17/23(74%)
Yellow cards -
Red cards -
Gr 7.4
G -
Ast 1
MP 77
Grade 7.4
Minutes played 77
Goals -
xG 0.09
Assists 1
xA 0.11
Total shots 1
Passes 27/33(82%)
Yellow cards -
Red cards -
Gr 7.1
G -
Ast -
MP 90
Grade 7.1
Minutes played 90
Goals -
xG 0.4
Assists -
xA 0.18
Total shots 4
Passes 21/26(81%)
Yellow cards -
Red cards -
Gr 6.8
G -
Ast -
MP 66
Grade 6.8
Minutes played 66
Goals -
xG 0.27
Assists -
xA 0.1
Total shots 2
Passes 20/22(91%)
Yellow cards 1
Red cards -
Gr 6.6
G -
Ast -
MP 84
Grade 6.6
Minutes played 84
Goals -
xG 0.16
Assists -
xA 0.08
Total shots 2
Passes 23/31(74%)
Yellow cards -
Red cards -
Gr 6.3
G -
Ast -
MP 90
Grade 6.3
Minutes played 90
Goals -
xG -
Assists -
xA -
Total shots -
Passes 18/37(49%)
Yellow cards -
Red cards -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Gr 7.1
G -
Ast -
MP 90
Total shots 4
Shots on target 2
xGOT 1.15
Shots off target 1
Blocked shots 1
Shots header 1
Shots inside the Box 3
Shots outside the Box 1
Gr 7.6
G 1
Ast -
MP 90
Total shots 3
Shots on target 3
xGOT 0.92
Shots off target -
Blocked shots -
Shots header 2
Shots inside the Box 3
Shots outside the Box -
Gr 7.7
G -
Ast 1
MP 90
Total shots 3
Shots on target 1
xGOT 0.62
Shots off target 1
Blocked shots 1
Shots header 1
Shots inside the Box 2
Shots outside the Box 1
Gr 6.6
G -
Ast -
MP 84
Total shots 2
Shots on target -
xGOT -
Shots off target 1
Blocked shots 1
Shots header 2
Shots inside the Box 2
Shots outside the Box -
Gr 7.9
G -
Ast 1
MP 90
Total shots 2
Shots on target -
xGOT -
Shots off target 2
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box 2
Gr 6.8
G -
Ast -
MP 66
Total shots 2
Shots on target 1
xGOT 0.09
Shots off target 1
Blocked shots -
Shots header 2
Shots inside the Box 2
Shots outside the Box -
Gr 7.4
G -
Ast 1
MP 77
Total shots 1
Shots on target 1
xGOT -
Shots off target 1
Blocked shots 1
Shots header 1
Shots inside the Box 1
Shots outside the Box 1
Gr 6.3
G -
Ast -
MP 90
Total shots -
Shots on target -
xGOT -
Shots off target -
Blocked shots -
Shots header -
Shots inside the Box -
Shots outside the Box -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Gr 6.6
G -
Ast -
MP 84
Touches in the opposition Box 8
Passes 23/31(74%)
Big chances created -
Big chances missed -
Assists -
xA 0.08
Passes in final third 11/14(79%)
Touches 44
Passes long -
Crosses -
Successful dribbles 1/2(33%)
Fouled 1
Offsides -
Gr 7.1
G -
Ast -
MP 90
Touches in the opposition Box 6
Passes 21/26(81%)
Big chances created -
Big chances missed -
Assists -
xA 0.18
Passes in final third 6/9(67%)
Touches 47
Passes long 1/2(50%)
Crosses 1/7(14%)
Successful dribbles -
Fouled 4
Offsides 1
Gr 7.6
G 1
Ast -
MP 90
Touches in the opposition Box 6
Passes 17/23(74%)
Big chances created -
Big chances missed 1
Assists -
xA 0.21
Passes in final third 10/12(83%)
Touches 42
Passes long -
Crosses 1/1(100%)
Successful dribbles 1/1(100%)
Fouled 3
Offsides -
Gr 6.8
G -
Ast -
MP 66
Touches in the opposition Box 4
Passes 20/22(91%)
Big chances created -
Big chances missed -
Assists -
xA 0.1
Passes in final third 6/6(100%)
Touches 37
Passes long -
Crosses -
Successful dribbles -
Fouled 1
Offsides -
Gr 7.7
G -
Ast 1
MP 90
Touches in the opposition Box 3
Passes 10/19(53%)
Big chances created -
Big chances missed -
Assists 1
xA 0.79
Passes in final third 8/11(73%)
Touches 37
Passes long 2/4(50%)
Crosses 3/8(38%)
Successful dribbles -
Fouled 2
Offsides -
Gr 7.9
G -
Ast 1
MP 90
Touches in the opposition Box 1
Passes 19/32(59%)
Big chances created -
Big chances missed -
Assists 1
xA 0.49
Passes in final third 8/17(47%)
Touches 72
Passes long 5/9(56%)
Crosses 4/16(25%)
Successful dribbles -
Fouled -
Offsides 2
Gr 7.4
G -
Ast 1
MP 77
Touches in the opposition Box 1
Passes 27/33(82%)
Big chances created 1
Big chances missed -
Assists 1
xA 0.11
Passes in final third 10/14(71%)
Touches 49
Passes long 2/5(40%)
Crosses 3/8(38%)
Successful dribbles 1/1(100%)
Fouled -
Offsides 1
Gr 6.3
G -
Ast -
MP 90
Touches in the opposition Box -
Passes 18/37(49%)
Big chances created -
Big chances missed -
Assists -
xA -
Passes in final third 1/9(11%)
Touches 51
Passes long 2/21(10%)
Crosses -
Successful dribbles -
Fouled -
Offsides -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Gr 7.6
G 1
Ast -
MP 90
Duels 18
Aerial duels 6/10(60%)
Ground duels 8/8(100%)
Fouls 1
Tackles 3/4(75%)
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.1
G -
Ast -
MP 90
Duels 12
Aerial duels 1/3(33%)
Ground duels 6/9(67%)
Fouls 1
Tackles 2/2(100%)
Interceptions 1
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.8
G -
Ast -
MP 66
Duels 11
Aerial duels 3/7(43%)
Ground duels 2/4(50%)
Fouls 2
Tackles 1/1(100%)
Interceptions -
Clearances 3
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.6
G -
Ast -
MP 84
Duels 9
Aerial duels 1/1(100%)
Ground duels 1/8(13%)
Fouls 4
Tackles -
Interceptions 1
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.9
G -
Ast 1
MP 90
Duels 9
Aerial duels 2/4(50%)
Ground duels -
Fouls 2
Tackles -
Interceptions 1
Clearances 5
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.7
G -
Ast 1
MP 90
Duels 6
Aerial duels -
Ground duels 3/5(60%)
Fouls 2
Tackles 1/1(100%)
Interceptions -
Clearances 1
Error leading to goal -
Error leading to shot -
Own goals -
Gr 7.4
G -
Ast 1
MP 77
Duels 3
Aerial duels -
Ground duels 2/2(100%)
Fouls -
Tackles 1/1(100%)
Interceptions 3
Clearances -
Error leading to goal -
Error leading to shot -
Own goals -
Gr 6.3
G -
Ast -
MP 90
Duels -
Aerial duels -
Ground duels -
Fouls -
Tackles -
Interceptions -
Clearances 2
Error leading to goal -
Error leading to shot -
Own goals -
Goalkeeping
Gr 6.3
GC 2
GS 3
GP -0.49
Goals prevented -0.49
Goalkeeper saves 3
xGOT faced 1.51
Goals Conceded 2
Punches 2
Throws 6
Sweeper keeper actions -
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots “deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

Tor Akureyri and IA Akranes will play their match on 17 May 2026 at 12:00.All interesting information can be found in one place, like Tor Akureyri vs IA Akranes score, fixtures, statistics, latest score, livescore, and future matches' fixtures.

Match and teams’ info

Tor Akureyri vs IA Akranes score and info in recent games:
  • Tor Akureyri - IA Akranes (17.05.2026 | 17 May 2026 | 17/05/2026) 1:2 Besta deild
  • IA Akranes - Tor Akureyri (07.02.2026 | 07 Feb 2026 | 07/02/2026) 1:1 League Cup A
  • Tor Akureyri - IA Akranes (02.09.2023 | 02 Sep 2023 | 02/09/2023) 2:3 1. deild
  • IA Akranes - Tor Akureyri (29.06.2023 | 29 Jun 2023 | 29/06/2023) 4:0 1. deild
  • IA Akranes - Tor Akureyri (12.02.2022 | 12 Feb 2022 | 12/02/2022) 3:1 League Cup A

Last played matches of teams:

Tor Akureyri
  • Tor Akureyri - Stjarnan (31.05.2026 | 31 May 2026 | 31/05/2026) 1:3 Besta deild
  • RB Keflavik - Tor Akureyri (22.05.2026 | 22 May 2026 | 22/05/2026) 1:0 Besta deild
  • Tor Akureyri - IA Akranes (17.05.2026 | 17 May 2026 | 17/05/2026) 1:2 Besta deild
  • Vikingur Reykjavik - Tor Akureyri (08.05.2026 | 08 May 2026 | 08/05/2026) 6:0 Besta deild
  • Tor Akureyri - Knattspyrnufelag Akureyrar (02.05.2026 | 02 May 2026 | 02/05/2026) 0:1 Besta deild
IA Akranes
  • IA Akranes - Valur (14.06.2026 | 14 Jun 2026 | 14/06/2026) Besta deild
  • Hafnarfjordur - IA Akranes (29.05.2026 | 29 May 2026 | 29/05/2026) 0:1 Besta deild
  • IA Akranes - Íþrottabandalag Vestmannaeyja (21.05.2026 | 21 May 2026 | 21/05/2026) 2:2 Besta deild
  • Tor Akureyri - IA Akranes (17.05.2026 | 17 May 2026 | 17/05/2026) 1:2 Besta deild
  • IA Akranes - Knattspyrnudeild UMFG (13.05.2026 | 13 May 2026 | 13/05/2026) 2:2 Cup
Tor Akureyri v IA Akranes score today, 17.05.2026, and full match statistics will be available on fscore.ug on any device without registration.